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Controlling devices remotely with the Arduino MKR WiFi 1010 using its web server capabilities is a cool project! Here’s a basic outline of the steps involved:
#include <WiFi.h>
const char* ssid = “your-SSID”;
const char* password = “your-PASSWORD”;
void setup() {
Serial.begin(115200);
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.println(“Connecting to WiFi…”);
}
Serial.println(“Connected to WiFi”);
}
void loop() {
// Your code here
}
#include <WiFi.h>
WiFiServer server(80);
void setup() {
Serial.begin(115200);
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(1000);
Serial.println(“Connecting to WiFi…”);
}
Serial.println(“Connected to WiFi”);
server.begin();
}
void loop() {
WiFiClient client = server.available();
if (client) {
Serial.println(“New client connected”);
// Handle the client’s request
client.println(“Hello from Arduino!”);
client.stop();
Serial.println(“Client disconnected”);
}
}
void handleRequest(WiFiClient client) {
String request = client.readStringUntil(‘\r’);
client.println(“HTTP/1.1 200 OK”);
client.println(“Content-type:text/html”);
client.println();
if (request.indexOf(“/on”) != -1) {
// Code to turn on the device
client.println(“Device is ON”);
} else if (request.indexOf(“/off”) != -1) {
// Code to turn off the device
client.println(“Device is OFF”);
} else {
client.println(“Invalid command”);
}
client.stop();
}
Remember, this is a simplified example. Depending on your project, you might need to implement security measures, handle more complex commands, and ensure the stability of your remote control system. Always consider security best practices, especially when controlling devices remotely.
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